RocketBoots is an open source kit to help create web games in JavaScript and HTML5. I wrote it to have a common foundation when making games for Ludum Dare and other game jams.
At the root you’ll find:
scripts
directory
libs
directory - contains various open source libraries that RocketBoots might use
rocketboots
directory - contains the RocketBoots code
core.js
- the core functionality that RocketBoots needs.js
) - these can be pulled in individually as neededimages
directorydocs
directory - contains documentation on how to use RocketBootsREADME.md
(this file)LICENSE
(MIT, which basically means it’s free to use; does not necessarily apply to the scripts in libs
)You are free to structure your code however you’d like, but RocketBoots will try to use this directory structure for scripts by default.
If you have questions, ideas for new features, or found a bug – please submit an issue on this project in GitHub. If you want to make some code changes, please feel free to fork and submit a pull request.